Common -> English
Infernal -> French
Abyssal -> Canadian French
Draconic -> Russian
Dwarven -> Scotts Gaelic
Elven -> Japanese
Gnomish -> German
Celestial -> Latin
Titanic -> Spanish
Halfling -> Irish
Day 22
Taspcell is a moderately sized logging town that is surrounded by the forests of the Timberwolf Woods, that are rumored to contain ancient spirits that shift around the trees so to confuse and ward off trespassers. In last few years the empire has been increasing their lumber orders by several magnitudes, which has lead to the expedited culling of the trees at an unsustainable rate. Leading to a council being formed in the old town church as there has been an influx of laborers because of the increased demand from the empire.
Taspcell had been fairly peaceful for a long time, that was until the murders began. In the last few months the bodies of 7 townsfolk have been discovered, each missing their head, and all of their internal organs except the appendix.
Recently the town has been thrown into a state of disarray because of there murders. This has lead to some adventure being hired to investigate the murders. However shortly after they were hired there group attacked a local butcher and left him to bleed out in a local shop. Then they were seen going into the sewers, which were lit on fire soon after. Leading to more that half of the town being burned to ash. After getting most of the fires put out the town guard was sent to the inn the adventures were known to have been staying at to apprehend them and bring them to trial in front of the town council. When the guards arrived their were shocked to find that the adventures had returned to their rooms as if they had done nothing wrong and moved to arrest them. After hearing the guards orders to come with them the group fled through the window of their room and ran into the rest of the guards, and engaged in combat.
The dragonborn in the party charged up to a few of the guards, opened their mouth and spewed acid across them, maiming or four of the guards, next charged a half succubus, a half elf man and a bear, each of which killed more of the guards, next up was a rouge who ran up and stabbed some of the guards and a druid who ran towards the inn stables and turned into a horse. After a little more skirmishing with the guards everyone retreated to the stables, with the dwarf wearing the bear skin convulsing and lashing out as they pulled her into the wagon. The adventures were last seen as they disappeared into the forest, leaving about half of the town's guards slain.
Day 23
Magical clothing items can be crafted from the tanned hides of transformed lycanthropes and certain crystals. These magical clothes will augment the wearers physical appearance, behavior and in some cases will completely overrule the wearers will and mind. Causing them to become a mindless droving beast.
In order to obtain the hides of a lycanthrope you must skin them with a magical or silvered weapon/tool while they are alive, conscious, and transfigured or else they will untransfigure when they loose consciousness. Due to this it is preferred by those who hunt lycanthropes to capture them alive and sell them off to an appointed official so that they can be processed afterword.
Day 24