he birthplace of Humanity, and one of the five populated continents that make up Astea. In the millennia that Humanity evolved on Nortia they did so largely in isolation from other species until Sylfwood Groves began to appear across the continent as the War of the Stars was being waged on Falyimoar. These groves brought with them many creatures that appeared similar to Humans, but with them they carried powerful magic which was often used for trickery and pranks, leading to Humans distrusting the foreign beings.
As the War of the Stars waged on the appearances of these groves only grew, and eventually massive groves appeared in the north of Nortia and the south Falyimoar, connecting them for a time. To travel between the continents you had to enter a gigantic tree that appeared in both locations which contained a magical circle which would transport you to the Feywild, from there you would travel across the land to another tree, which when passed through would bring you to the other continent.
After the Gods power was hidden away after the War of the Stars concluded these portals became disenchanted, with the gods no longer fighting the large tears between the realms mended themselves, with the only passage into the Feywild being be accident, or with powerful magic. Nortia is divided into many different countries, with most of them falling under the rule or kings and queens.
Day 233
A type of evil spirt that resides in dark secluded areas of buildings. When you come across them they appear as an elderly person siting down turned away from you. As you approach you quickly realize the are not clothed. Their spine juts out of their back, barely held in by their skin, their discolored skin hangs down all around them as if it were cloth. When they turn to you they have no face, only more hair where one should be. Once they've stood it's already too late for you to run. As the Kapfka rises limbs explode out of its body which grows longer and longer until it can grow no more. Falling over as it grows this creature complexly fills the room and quickly moves towards you.
On the top of its head you see its face, four white glazed over eyes, and a mouth full of black rotten teeth. In mere moments the Kapfka is upon you, tearing your skin from your body to wear as its own. Kapfka appears when an elder who longs for their youth is neglected by their family and left to rot away alone in the dark. They return as a wrathful spirit who seeks to regain the body of their youth, but in their delusion they simply steal the bodies of the young and wear them believing it will restore their youth.
Day 234
A completely ordinary crowbar, that happens to be imbued with magical energy.
Day 235